Hello,
Since I've never played a D&D game before, what is the best way to begin that downward spiral? Also: Are we going to attempt an FB D&D Campaign on the Forums?
I know that 4th Edition is launching this weekend, so you could do what I did and pre-order a players handbook and just read through it. I also signed up for a mini-tournament / demo game at a local hobby store, so you might try to find some place doing that as well. Or you could download and play Baldur's Gate from GameTap. It's one of the quintessential D&D CRPGs.
Neverwinter nights is how I got into DnD...its a pretty good introduction to the game system. Me and a friend started playing it and after awhile he suggested getting started on the paper and pencil version so we took the plunge with a few of our friends. If you can't find people around you to play I would go to your local gamestore (http://www.wizards.com/default.asp?x=findastore) and see if there are any games going on.
4th edition is coming out this weekend, its in my opinion a very accessible version so it shouldn't be too hard to find a campaign to join.
Hey Guys, thanks for the update. I downloaded Baldur's Gate, and might just try 2 instead because 1 doesn't play nice with Vista. And I'll look into Neverwinter Nights. The main issue is going to be finding some D&D players around here.
Like FrackTruck said, the easiest way to find players is to head down to your local game shop. If you don't know where yours is, just ask around or check the local Yellow Pages. Once there, there'll probably a bulletin board or something of DMs looking for players, at least that's how we do it. As for a D&D campaign on the forums, that might be tough. It'd probably be easier to do one in a chat client or something with a more instant style of communication.
I'd totally love to though.
Well, yeah. That's an issue with all Forum RPGs
darnit.
Hey Locke,
Part of the toolset that Wizards of the Coast is developing includes an online game board with integrated voice chat, dice roller, character creator and lots of other cool features (still a few months out). I'd be glad to host some sort of campaign on there when that rolls out.
Also, Baldur's Gate uses 2nd edition rules - I don't know of many people that are still using those at this point. But you'll get the general idea of the game at least, and exposure to the Realms. My start with D&D was with the "Dungeons and Dragons Basic Game" which includes some miniatures, dice, very basic rules, and one dungeon. That seemed like a good way to get into the basic gist of the game without being inundated with rules. Of course that uses 3.0 or 3.5 rules, so if you're interested in playing 4.0 it won't help too much.
OK, so Dungeon Magazine is producing a new adventure path, starting in July. If Wizards comes through on their promises that should include online maps that will work with the Game Table software when that's released. That sounds like a good candidate for us if we can get a group together, so if you're interested at all DON'T READ THE ADVENTURES until we've decided on a DM (I'm happy to volunteer). The adventures will only be released monthly, but it sounds like it should take around 2-3 sessions to complete each one so I think that would work out well.
The other option would be to start a "Living Realms" group and use RPGA modules. I've never done that over long distance though (there's a lot of paperwork involved with each session) so that's probably more trouble than it's worth.
EDIT: Well obviously a third option would be a homebrew campaign, but I'd vote against that for an impromptu group like this. At least until we know each other a little better.
I'm game for ... a game. That is, if we're officially considering the possibility of forming an exploratory committee for investigating the likelyhood of forming a group to play a Fancy Bastard campaign. You know, like how congress gets things done.
My question about Wizards' new suite of online stuff: does it cost a subscription fee? If so, we could look into other options, like Skype for voice/video, and other substitutes for a gameboard and die rolling.
Posted By: FlankedMy question about Wizards' new suite of online stuff: does it cost a subscription fee? If so, we could look into other options, like Skype for voice/video, and other substitutes for a gameboard and die rolling.
Die rolling can be done here, and to prevent fudging you could just have the DM conduct all rolls. Player states all modifiers, DM clicks the button and states the result.
I guess the whole subscription thing is just irksome to me. It's like they feel they have to take on all these MMO qualities, including the subscription model, to stay relevant. I'm already spending ~$40 for a PHB, why don't they offer the same sort of one time fee for their online resources? They could do that as far as the tools are concerned, and then charge for expanded content.
I'd like to think that with all the programming and internet savvy people hanging around this forum we could come up with some solutions that would be less restricting to a limited budget. Maybe I should take this idea to a publisher. Imagine, a one-time download through Steam that would already have that built in functionality (friend lists, scheduled events, etc.) that provided the same services. I think a community could build up around that.
Posted By: FlankedDie rolling can be donehere, and to prevent fudging you could just have the DM conduct all rolls. Player states all modifiers, DM clicks the button and states the result.
I guess the whole subscription thing is just irksome to me. It's like they feel they have to take on all these MMO qualities, including the subscription model, to stay relevant. I'm already spending ~$40 for a PHB, why don't they offer the same sort of one time fee for their online resources? They could do that as far as the tools are concerned, and then charge for expanded content.
Currently, I can't offer any argument to easier preparation for a DM. For my local real life friends, we prefer to use a game mat and actual dice, own books, etc. I really like the idea of software solutions, but nothing replaces the feeling of holding a nicely worn hand book, or watching that die land with 20 facing up.
Back to the topic, I'm up for playing at least to try out the tools. I'll pay $15 bucks the first month to see if it's worth it, and if other worthy FBs are up for a good game. Dibs on the monk! (I hope they're as broken as they were in 3.0!)
Okay, what do you suggest as a good starting class?
Posted By: FlankedCurrently, I can't offer any argument to easier preparation for a DM. For my local real life friends, we prefer to use a game mat and actual dice, own books, etc. I really like the idea of software solutions, but nothing replaces the feeling of holding a nicely worn hand book, or watching that die land with 20 facing up.
Dibs on the monk! (I hope they're as broken as they were in 3.0!)
Posted By: Locke Cole117Okay, what do you suggest as a good starting class?
Posted By: Locke Cole117Okay, what do you suggest as a good starting class?
in 4e the classes are broken down into "archetypes" and have a specific role in the party
Leaders: leaders have abilities to heal others as well as bolster their abilities, classes include warlord, cleric
Strikers: deal heavy single target damage but are fragile if ganged up on, classes are warlock rogue and ranger
Defenders: can take a beating and can lay on some decent damage. They have abilities that force enemies to attack them or suffer consequences. Classes are paladin and fighter
controller: debuffing and Area damage mostly with light single target spells, currently there is only the wizard in this catagory
Posted By: FrackTruckin 4e the classes are broken down into "archetypes" and have a specific role in the party
Leaders: leaders have abilities to heal others as well as bolster their abilities, classes include warlord, cleric
Strikers: deal heavy single target damage but are fragile if ganged up on, classes are warlock rogue and ranger
Defenders: can take a beating and can lay on some decent damage. They have abilities that force enemies to attack them or suffer consequences. Classes are paladin and fighter
controller: debuffing and Area damage mostly with light single target spells, currently there is only the wizard in this catagory
Posted By: FerrosPosted By: FrackTruckin 4e the classes are broken down into "archetypes" and have a specific role in the party
Leaders: leaders have abilities to heal others as well as bolster their abilities, classes include warlord, cleric
Strikers: deal heavy single target damage but are fragile if ganged up on, classes are warlock rogue and ranger
Defenders: can take a beating and can lay on some decent damage. They have abilities that force enemies to attack them or suffer consequences. Classes are paladin and fighter
controller: debuffing and Area damage mostly with light single target spells, currently there is only the wizard in this catagory
Wow, sounds like they've rejigged all of the classes to be more like PC MMO fare... That is the suckage.Never go with a hippie to a second location.
The whole D&D thing is something that's been kicking around in my head for a while now. I never got into it, mostly because my group of friends leaned more toward the computer and video game side of geekery. So now I have no idea how to get started, other than what FrackTruck and Dram already suggested - going to my local gaming store and asking to play with strangers (which my mommy says never to do). This sounds like the perfect solution though - a group of people who halfway already know each other, seem to be fairly intelligent, and willing to help out the newcomers to the D&D party (I hope).
A new edition also means I would expect most people to be starting new characters from scratch, so there won't be any issues of widely differing (character) experience.
Count me in if the DM and more experienced players wouldn't mind showing me the ropes.
Posted By: SeanCount me in if the DM and more experienced players wouldn't mind showing me the ropes.I'd rather have a bottle in front of me than a frontal lobotomy
In order to run an online campaign I forsee the following items being needed:
VOIP chatroom
a way to roll dice without the potential for subterfuge
somebody (probably the DM with a webcam to show maps, important items, positioning for encounters, etc.
This being said Im down for playing :D
Posted By: FrackTrucka way to roll dice without the potential for subterfuge
hmmm
I recall from several years back a Python program that allowed for the importing of jpeg maps, included a die roller and had the functionality of a chat room, specifically for online RPGing...I forget what it was called though
Python sticks out to me because I had to install some python related app to run the thing
from what I remember it wasn't that great but in the ensuing years maybe the tech has been upgraded.
Open RPG maybe? I've never tried it personally, but from what I can tell people either love it or hate it. I'd be willing to give it a shot. I had completely forgotten about that - good call!
Posted By: Mike BradyOpen RPGmaybe? I've never tried it personally, but from what I can tell people either love it or hate it. I'd be willing to give it a shot. I had completely forgotten about that - good call!
IIRC the hardest part was setting it up and learning how to run a game with it
Yeah, it seems like a relatively friendly interface. I think it will be workable, and better still if we pair it with voice chat. It's at least a good baseline from which to start. So, working from that: do we have a group? I've seen interest from the following:
Mike Brady
Locke Cole117
Dram
Flanked
FrackTruck
Sean
So we have enough for DM+5 players, which is perfect. It couldn't hurt to have one or two more, of course, since I doubt we'll be able to coordinate our schedules all the time. If people are still on board we can start sorting through the details. Above all, everybody should have a copy of the Dungeons & Dragons Player's Handbook, Fourth Edition. The best way to get it is by supporting your local game store, but it's also available through Amazon and other booksellers. You don't need to know it front-to-back, but read through it and get a feel for the rules. Figure out what kind of character you'd like to create.
In the meantime, we can all discuss logistics such as meeting time, DM responsibilities, house rules, etc.
Posted By: DramI would play, providing I could get Linux to work with all of those apps (I'm not so great at that kind of thing...).
Sorry for being slow. If you still have room to play, I would dig that. Email me details?
kyleblakely@gmail.com
Oh, and someone said something about a VOIP chatroom being needed, but that's not really always the case. There are a lot of nerd programs out there that I use on a regular basis. Ventrilo, anyone?
So my friends are starting up an "All-Star Game", where we all start off with level 15 characters and go on impossible missions.
ie, You know when you're playing, and you're about to go into a room, and someone says something like "You know what would suck? If there's a family of Beholders in there." In an All-Star Game, it'd be two families of Beholders that have agreed to eyestalk-rape the next thing that walks through the door.
My problem is that I have no idea what kind of character to make. I mean, I chose to be the "skill monkey" of the party, so I'm starting off with a few levels in rogue. Any suggestions on where to go with my character? Classes, feats to pick up, weapons, etc.?
That's a 3.5 game I assume?
Posted By: Mike BradyThat's a 3.5 game I assume?Tea. Earl Grey. Hot.
Posted By: Eddietaking a few levels in Rogue, a bunch in Wizard, and work towards being a Spellwarp Sniper. Any experience with/thoughts on this class?MY NAME IS EDDIE ANDTHISIS MY STUFF
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