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So what does it mean for a power to have multiple damage types? I assume another damage type just allows you to ignore resistances or exploit vulnerabilities, but still do the same base damage.
Posted By: Sean@Mike - from checking the Wizards site a number of times, it seems that the only way to join RPGA now is to attend a live event. Does that sound correct to you? I'm delaying starting my home game until I can make it count for DM points :-)
Posted By: Mike BradyHave you tried here?...PS: Appropriate that the guy playing the tiefling makes the 666th comment, n'est-ce pas?
Posted By: Mike BradyOK, scratch that. My wife has suggested that wrangling two little kids after a crazy week of traveling might not be a one person job, and I'm inclined to agree.
Posted By: SeanI forgot all about the whetstone - might have come in handy against Sarshan, and even more so against the bubble! My list is correct, with the small exception of my new gp total being 7103 (-4 for new bolts).
Kristin's notes have her residuum total at 191 after the completion of Linked Portal, making the team total 1951 if that's correct.
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- - R - - - - R - - - - R - -Posted By: Mike BradyI have nearly all the articles saved - let me know if there's something in particular that you're looking for.I posted on the D&D forum about some of the links being grayed out, but no resolution yet. It's a bit of a tall order, but from Dr.P's list, I would like to have a look at:
In recognition of manifold accomplishments in the service of the City of Overlook,
FOR their successful recapture of the Monastery of the Sundered Chain and the rescue of its sole survivor, Kalad, who is himself now an honored Colonel of the Watch;
FOR their continued perseverance in pursuing the orc invaders of the Elsir Vale deep underground and destroying their intended means of invasion at the Nexus;
FOR the pursuit of the orcs' weapon suppliers into the realm of the Shadowfell, and subsequent destruction of their base of operations;
FOR the restoration and purification of the Mountainroot Temple, an ancient and most sacred place of devotion to Moradin;
FOR the discovery and pursuit of enemies of Overlook that had infiltrated our fair city;
FOR their part in the defeat of the army of General Zithi'ruun, who had laid siege upon us;
FOR the recovery of an agent of Overlook and the pursuit of the enemy Sarshan, whose agents have long plagued our city, into the Elemental Chaos, whereby he was destroyed;
WE THE PEOPLE OF OVERLOOK DO RESOLVE to bestow upon our heroes the following titles and duties:
To ANCESTOR BERECHEK ATHABASCA, SHIELD OF THE RESOLUTE, whose commitment to Moradin is a model for all, we do entrust the title Ancestor of the Stone Anvil, with access to our ancient reliquaries and recognition at Temples of Moradin the world over;
To LORD KARCH SILVERTONGUE, VOX POPULI, whose talents at negotiation are well-known, we do entrust the title Envoy of Overlook, empowered to negotiate on behalf of the City of Overlook wherever a duly-appointed diplomat is not available;
To MAGISTER MARKAS, THE ETERNAL ENGINEER, whose efforts to expand the body of Arcane knowledge are widely recognized, we do entrust the title Arcane Magister and establish as Professor at the University of Arcana and Engineering;
To COLONEL RHOGAR, THE UNYIELDING STONE, who stands steadfast in the face of adversity, we do entrust the title Colonel of the Watch and the command over forces that said title provides;
To SIR RHYD'LEY, THE AXE OF VIRTUE, whose nobility is beyond reproach, we do entrust the title Knight of Overlook whose charge is the oversight and protection of the lands outside the city walls, encompassing the whole of the Westdeep;
To LADY SIRKANA EMBERSIGHT, KEEPER OF THE FLAME, for without the flame there can be no forge, we do entrust the title of Special Protector of the Lands to preserve the natural order and undertake other special duties;
BE IT FURTHER RESOLVED that each of the aforementioned is recognized as a LORD OF OVERLOOK, to be given the rights and claim to land that such a title provides. Your duties may take you to distant lands; may you always return safely home.
[Signed by the Council of Elders]
Posted By: SeanAt this point, Karch has combat advantage on the council, right?
Posted By: GneekmanI liked how my Radiant Pulse finally made itself useful. Mounts are a good way to assure there's always a secondary target for the sustain to hit. :D
Conduit of Ice Wizard Attack 1
You turn your enemy into a conduit to an ice storm from the
Elemental Chaos.
Encounter ✦ Arcane, Cold, Implement, Zone
Standard Action Ranged 10
Target: One creature
Attack: Intelligence vs. Reflex
Hit: 2d8 + Intelligence modifier cold damage, and you create
a zone of sudden cold in a burst 2 centered on the target
until the end of your next turn. The zone moves with the
target. The zone is difficult terrain, and any enemy that
ends its turn in the zone takes 5 cold damage.
Active Familiar: While your familiar is in the zone, it knocks
prone any enemy that ends its turn in the zone.