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  • Mike+BradyMike Brady March 2011

    "Also interesting is that on a hit it can take no move actions until it saves. I take that to mean no teleporting either."


    Yes, my bard had a power like that, and there are some subtle distinctions to consider.  The target cannot take move actions, but that doesn't mean they can't move.  They can still charge, for example (since that's a standard action), and can move when it's otherwise part of a standard-action power.  On the other hand, they would not typically be able to stand up from prone and will usually be unable to teleport - several advantages over immobilization or restraint.

  • DrPepperMDDrPepperMD April 2011

    Went with Multiclass Mastery as my level 26 feat, which lets Zakiti take two multiclass feats that it is eligible for. Said feats are then Bravo (multiclass Bravo), which gives training in Intimidate and an encounter power that designates a creature as prey (which gives Zakiti +2 to attack and damage against the creature to the end of next turn), and Resourceful Leader (multiclass Warlord), which gives training in a Warlord class skill (I choose Heal), and allies who Zakiti can see who spend an action point to make an attack gain +7 damage if the attack hits and +7 temporary hit points if the attack misses.

  • Mike+BradyMike Brady April 2011

    I have an exciting sidequest set up for you three.  Three action-packed encounters, so be ready to be on your game!  I think we can manage it within the usual time with just a little hustle.  It's a ton of experience... if you survive to the end.  :)


    There will be the equivalent of an extended rest beforehand, but we'll be heading straight into the first encounter so don't count on rolling your dice unless you want to do it in combat (a standard action).

  • SeanSean April 2011

    Quick question on a feat - I am looking at Master At Arms (from Essentials - Heroes Of The Fallen Lands). It is supposed to give a +1/+2/+3 bonus on weapon attacks.  The modified CB is not adding the bonus to my crossbow attacks, but it is adding it to my sword attacks.  From other feats, I already have a +3 to crossbow attacks. Is it only the highest feat bonus that applies, or should they all stack?

  • SeanSean April 2011

    Quick question on a feat - I am looking at Master At Arms (from Essentials - Heroes Of The Fallen Lands). It is supposed to give a +1/+2/+3 bonus on weapon attacks.  The modified CB is not adding the bonus to my crossbow attacks, but it is adding it to my sword attacks.  From other feats, I already have a +3 to crossbow attacks. Is it only the highest feat bonus that applies, or should they all stack?


    EDIT - I stumbled across the spelled-out bonus calculations in the CB, and it has a very helpful little note that says [does not stack] next to the Master At Arms feat.  So instead, I will retrain Weapon Expertise to Master At Arms to get the bonus for the sword also, and I'll pick a different feat for Lv.26

  • SeanSean April 2011

    Sorry for the double-post above.  Not sure what went wrong.


    Anyway, here is the Karch level 26 sheet. The changes are as follows:
    --retrained Weapon Expertise for Master At Arms (trades a +3 xbow for a +3 all weapons, plus swap weapons as a minor action)
    --took Unyielding Fortitude feat (+2 Fort, +2 death saves)
    --Lv26 Utility "Decidial Eye", daily minor, ignore all resistance/immunity on one target until end of encounter, or Karch hits 0HP. Also target is vuln5 to my attacks (vuln10 if higher level or solo, vuln15 if both).

  • Mike+BradyMike Brady April 2011

    Yeah, a good rule of thumb when trying to figure out if bonuses stack: Like Bonuses Don't Stack.  Both "Master at Arms" and "Weapon Expertise" are feat bonuses (specifically named as such in the text), so they don't stack.  If a fellow character were able to use a power to grant you a power bonus to attacks, that would stack with the feat bonus but it wouldn't stack with, say, a power bonus that you give yourself.  Untyped bonuses always stack as long as they're not from the same source (e.g. the same power used twice).


    It's important to look for those adjectives because there are occasional feats/powers/items that grant untyped bonuses, but most are typed.

  • DrPepperMDDrPepperMD April 2011

    Alright, we got level 27 Life Force Amulet +6 from the guy we killed. It's a neck item (+6 to Fort, Ref, and Will def).
    Has a daily power that heals 40 hit points on a target within 5 squares as a minor action. There's no obvious person who should have said item. It's up for Styks or Gneekman to take if that sounds like something they want.

  • Krissy907Krissy907 April 2011

    If neither Styks nor Gneekman want the Life Force Amulet then I will take it, but I want to keep the current neck slot item that I have which means the amulet would be stowed most of the time. 


    We figured out that it would be 2 standard actions and a minor to swap and use the neck slot items. If someone else would like to take it as their "backup" neck slot item like I described that would be okay too. Sirkana does damage to adjacent enemies when she spends an AP so I figured it wouldn't be as much of a waste for me to take it. But I honestly don't care either way.

  • Mike+BradyMike Brady April 2011

    So we're not playing next week, as I'll be enjoying some time in our nation's capital.  The following week is Easter Sunday.  Are you guys available for play that day?  A Saturday game is out; I'll be returning to town that night.  The only other option I see is Sunday night, although I imagine that would be worse than Sunday afternoon (?).

  • SeanSean April 2011

    Ooh, right.  I haven't heard anything about family dinner yet, but it generally starts around 4pm, which would make a game either very short or not happen at all.  We'll find out tonight, and I'll post an update.

  • SeanSean April 2011

    Yup, we would have to leave the game at 3:45 on Easter Sunday.  We're fine with whatever the group wants to do - short game, no game, or Karch and Sirkana only being around for part of it.

  • DrPepperMDDrPepperMD April 2011

    I'll be there Easter Sunday if we have it. I'd probably lean towards having a single encounter.
    The week after that, my sister convinced me to participate in a 5K sponsored by the National M-S Society. It starts at 10:00 my time. I'll finish it within an hour, so I should be able to show up on time, but I'm mentioning it in case something goes crazy and I'm late arriving.

  • Mike+BradyMike Brady April 2011

    OK based on feedback so far I'm planning on running a short session this coming Sunday (4/24).  Please let me know ASAP if you have conflicting plans for Easter.

  • Mike+BradyMike Brady April 2011

    Scratch that. It turns out I have plans after all.  Game off - enjoy your Sunday!

  • SeanSean May 2011

    So this Sunday is Mother's Day.  Just saying.

  • The following items are scheduled for disenchantment:


    Gauntlets of Ogre Power (heroic)
    Lilting Songblade Scimitar +4
    Timeless Locket +4
    Legendmaker Forgemail +4
    Amulet of the Inner Voice +4
    Cincture of Vivacity
    Life Force Amulet +6

    Speak up by Friday if you want one of these!  I'll divy up your cash by then too.

  • SeanSean May 2011

    To continue the streak of us missing at least one game a month...


    Kris had her application approved to host a wine-and-cheese House Party on Sunday June 5th at 4pm.  I will be attending said party, so that means we're both out for that day.

  • SeanSean May 2011

    ...and the 12th as well for @Jonnyace's birthday bash.  And yes, I just used an @ for somebody's name.


    Many apologies to the group for our repeated absences.  If you guys want to run Karch, and simply not have him earn XP for that game, just so you guys can play, then I certainly have no objection to that. Or whatever other solution you come up with.

  • We may have a new player or two joining the group, so June games are not necessarily off yet.  Stay tuned.

  • 13820 XP for today's session.

  • Also split up your gold from the last adventure and this one up to this point.


    377600 gp each (already updated in OP)
    92400 in residuum from disenchanted items (I left the Life Force Amulet +6 since Sirkana mentioned she might hold on to it)

  • SeanSean May 2011

    Good news, everyone! </farnsworth>


    Due to schedule conflicts with the invitees, the June 5th event is getting moved, so we're back in for that game!


    Also, was there a consensus about the portal and the end of this week's game?  Karch's opinion is that we can always come back to the portal, but the quest for the spark might not be able to be put off.

  • GneekmanGneekman May 2011

    Rhyd would agree with Karch about the portal.

    Also, as far as upgrading Rhyd's armor, I kinda don't wanna lose my resist all, and the next armor up that offers resist is terrasque plate (resist 5 all). Of course, terrasque plate has min. enhancement of +6, and +6 armors do not go for cheap. Terrasque does provide +12 AC over specter's +10, so combined with the min. enh. Rhyd would be getting +4 AC right away.
    But, yeah. Any decent enchantment costs 1.6-2 million GP at +6. Legion plate is +12 AC, min. enh. +5. So almost as much AC, but legion plate doesn't have the resistance.
    Maybe I could just get legion now, and transfer the enchantment later, or something.

    Thoughts?

  • Krissy907Krissy907 June 2011

    Here is Sirkana's list of rituals (with descriptions) if anyone is interested.

  • Krissy907Krissy907 June 2011

    Mike, I also updated my XP and GP in OP, and deleted the scrolls from the unassigned section since we divided those up.

  • Krissy907Krissy907 June 2011

    I discovered the flame rose reagent, which costs 125K gp. The reagent is a consumable. One time only, it gives 15 ongoing fire (save ends) to each creature I target with a fire power. TARGET, not hit. I have a few spells that I can increase to a burst 4 so that's....a lot of baddies. Worth a shot, I figure.

    The only other item I am really considering are the Lens of Luminary head slot item. They cost 425K gp and I can't decide if they would be worth it or not.

    ...So I guess I'd kinda like everyone's opinions.

    Aside from giving me darkvision, they would give me an at-will power with 3 charges per day (minor action). Spend the number of charges indicated to gain the special sense described until end of encounter:

    1: Learn resists/vulns of any creature I look at (but not amounts)
    1: Gain +5 to perception checks for traps
    2: Gain truesight 10

  • Mike+BradyMike Brady June 2011

    Thanks for updating that!  Everyone please take a moment to check the Obsidian Portal page on "Party Equipment" for accuracy.  In particular, please look at your GP.  I know some of you updated your gold after yesterday's session but I don't think everyone did.  I made sure everyone's XP is correct but I don't have as good a sense of what your wealth should be.

  • DrPepperMDDrPepperMD July 2011

    I adjusted Zakiti's GP. I had it 111,500 GP higher than you listed. And I can't think of anything I would have bought that would have made that difference.

    I retrained Zakiti's level 24 feat from Skill Power to Razor Shard Swarm, which makes Zakiti's Shard Swarm do a little damage. Then its new level 28 feat is Expanded Shard Swarm, which increases the size of Shard Swarm to a burst 2.

    I've been considering retraining Zakiti's at-will power Vicious Mockery for Staggering Note. Both are arcane implement powers that target one creature in a ranged 10. Vicious Mockery does 2d6+18 damage and gives the target a penalty to attack rolls, and the character builder says Staggering Note would do 8 damage (I feel like I should still get the enhancement bonus from its songblade as well, but it doesn't list that). In addition, the target is pushed 2 squares and one of Zakiti's allies can make a melee basic attack before, during, or after the push.

    I noticed Adaka has only one ring. I wonder if he would be interested in either the Ring of Life or Ring of Traded Knowledge that we have unused. Both of them seem like they would be better than nothing. Otherwise I was thinking of replacing Zakiti's Gargoyle Ring with said Ring of Traded Knowledge. That might be a way to have my cake and eat it too, putting Staggering Note in it so that I can switch to it in a situation where pushing might be useful (and have Vicious Mockery the rest of the time).

  • Mike+BradyMike Brady July 2011

    I would've agreed with you on adding your enhancement bonus to the damage for Staggering Note, but the compendium lists enhancement bonuses being applicable to damage *rolls*.  Since Staggering Note does not do rolled damage, it seems like it would not apply.  (cf. Magic Missile post-update, which specifically mentions that the enhancement bonus *does* apply suggesting an exception)

  • Mike+BradyMike Brady July 2011

    3 cancellations for this weekend, so the game is off.  See you next week!

  • SeanSean July 2011

    A slightly overdue posting of Karch's level 28 updates:


    Bonuses to Dex and Cha (no surprise there)
    The feat will be Unfailing Vigor, which lets Karch spend a surge on a death save of 18-20. He already has a +2 to death saves, but since his epic destiny doesn't have the convenient "you show up not dead anymore" feature that many others do, it seemed prudent to not die in the first place.

    I considered taking Thief's Backstab, which would give him the Backstab encounter, giving +3 to the attack and 4d6 added damage, but I would have to trade in Tornado Strike (two targets, and Sneak on both), Knave's Gambit (baddie attacks his ally), or Perfect Strike (target all three defenses with escalating damage/effects) in order to get it.  And I like those powers too much to drop them.

    Also, his resist fire is now up to 36.

  • joeljoel July 2011

    Just a heads up guys. This forum is ONLY being used for this D&D game, so I am going to shut it down pretty soon. One more URL and database for me to manage that isnt really doing anything. Please backup whatever you need from this thread and post a message when you've successfully found another place to host this game. 

    Geek Cartoonist. Creator of HijiNKS ENSUE
  • Mike+BradyMike Brady July 2011

    Thanks for the heads-up, Joel.  I had a feeling the forum would be retiring soon, so we already have a backup in place.  We'll be moving discussions to a thread on the RPTools website, located here:



    I'll be cross-posting this to Twitter, so you're welcome to take this down whenever you like.  Thanks for maintaining it this long!

  • SeanSean August 2011

    Ah yes, that murderer known as Twitter.  It was a good run, and just to echo what Mike said, thanks for letting us stick around long past a reasonable amount of time!

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