Apparantly, "Walden" by Thoreau is being interpreted as a game.
Now while I'm a really big fan of the transcendentalist movement (Despite the terrible writing style of Thoreau), I Can't see this working well at all. It would be a great indie experience sure, but the expectations of a large publisher game completely negate the purpose of "Walden."
The only thing I can think would work is a very methodical "Survival" game that incorperated the ideals of Transcendentalist principles (as well as led you through extreme nature-fueled trips)
Yeah, a survival game is really all I can think of...
Maybe a series of mini-games that involve creating metaphors concerning various aspects of nature, under time constraints of course.
And the novel "Into the Wild" can be made into the sequel, in which the player travels to Alaska and dies in a bus.
And the more convoluted and bizarre the tangential thought process of the metaphor, the better!
I'm stealing this from OXM (Or rather, from a friend who told me about it), but we need a MacBeth Wii game where you try to wash the blood from your hands.
And the more convoluted and bizarre the tangential thought process of the metaphor, the better!
I'm stealing this from OXM (Or rather, from a friend who told me about it), but we need a MacBeth Wii game where you try to wash the blood from your hands.
Imagine if they had the budget to do "A Week on the Concord and Merrimack Rivers"... That... would be... interesting.
My grandpa did exactly this in the nineties, but in northern, NORTHERN New Hampshire where there are not even technically towns. It sucked, but he loved it, even though he had no electricity, running water, or oil heat. As someone who's observed a hermit in his natural habitat... there is no fucking game in this.
It looks like you're new here. If you want to get involved, click one of these buttons!